Acro-Bandit | |||
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Naming | |||
Morphology | |||
Intelligence | |||
Sapience | Sapient | ||
Aggressivity | Medium | ||
Ecology | |||
Habitat | Trees, caves | ||
Diet | Unspecified | ||
Behind the Scenes | |||
Universe | The Legend of Zelda |
"Five of them pop out at once. If you smack each one as they pop out of the ground, they're a piece of cake"
— Minish Cap figurine
Acro-Bandits are small, yellow mole-like creatures that attack in groups of five. They dwell underground and jump out in columns if someone comes close to them, although why they do this is unknown. Though not particularly resilient and easy to knock off balance, each of the Acro-Bandits must be slain in a cluster, for if even one escapes and manages to burrow back into the ground, he will repeat the strategy with another 4 bandits. However, one can also prevent a group of Acro-Bandits from emerging by simply slaying the scout who watches for potential victims. Given their mole-like physiology, it is not a huge leap to assume that they may be distantly related to the Goriya and the Mogma.
Appearances[]
- The Legend of Zelda: The Minish Cap (First appearance)